Tutorials
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Resources
Requirements
3DS Max 2010, Forest Pack Lite
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In this series of five tutorials we will explore features of Forest Pack introduced since version 3.9. The first four tutorials deal with the creation of the forest object necessary to setup the final image. A final tutorial demonstrates some of the features of the Forest Color material:
- Part 1. Introduction
- Part 2. Trees and sunflowers (using exclude areas)
- Part 3. Road including stones and flowers (Using falloff maps and probability curves)
- Part 4. Fence, bushes and overgrowth (Create mode, paint areas and inverted falloff maps)
- Part 5. Striped lawn and ivy (using maps to control transformations)
- Part 6. Material optimisation and forest color (adding variation with forest color)
Before you start
If you are new to Forest Pack, you may wish to look at the basic concepts tutorial first. This explains many fundamentals of using the plugin that are not covered in this tutorial.
The files are compatible with 3DS Max 2010 - 2013, and you should have the most recent version of Forest Pack and RailClone installed. This tutorial can be mostly completed with the free lite version.
The exercise files contain all the objects necessary to complete this tutorial, they are compatible with Mental Ray and V-Ray, please download the appropriate version from left menu.
About this tutorial
This tutorial has been realized by Paul Roberts for iToo Software. Paul is a 3DS Max generalist with over 10 years of experience, lecturer for the last 6, and editor at Max Underground. Based in the UK, he specialises in game environments and architectural visualisation alongside teaching.
Plant models
This scene uses free sample models from the following model libraries vendors. We appreciate their collaboraion to make this tutorial possible, for more information about licenses and models see the readme file included in the scene files.