News

Read the latest developments from ITOOSOFT

ForestPack, RailClone, and Free Plugins Now Compatible with 3ds Max 2026

ForestPack, RailClone, and Free Plugins Now Compatible with 3ds Max 2026

Wednesday, 09-april-2025
All our plugins are now compatible with Max 2026
3ds Max 2026 announced, here's what's new

3ds Max 2026 announced, here's what's new

Wednesday, 26-march-2025
Learn what's new in the 3ds Max 2026 release
Forest Ivy Updates: New Features & Improvements for Better Climbing Plants in 3ds Max!

Forest Ivy Updates: New Features & Improvements for Better Climbing Plants in 3ds Max!

Wednesday, 15-january-2025
Check out 5 of the most useful improvements to ForestIvy since its initial release
ForestPack and RailClone released for V-Ray 7

ForestPack and RailClone released for V-Ray 7

Wednesday, 06-november-2024
Your favourite plugins are now compatible with V-Ray 7
Autodesk Announces the release of 3ds Max 2025.3

Autodesk Announces the release of 3ds Max 2025.3

Thursday, 17-october-2024
See what's new in 3ds Max 2025.3
ForestPack 9 and ForestIvy webinar recording now available

ForestPack 9 and ForestIvy webinar recording now available

Thursday, 17-october-2024
Check out the recording from our latest webinar and get a deep dive on ForestIvy
ForestPack 9 out now with ForestIvy and many essential workflow improvements

ForestPack 9 out now with ForestIvy and many essential workflow improvements

Monday, 23-september-2024
ForestPack 9 is our most ambitious release for years - see what's new!
ForestPack and RailClone are now 3ds Max 2025 compatible

ForestPack and RailClone are now 3ds Max 2025 compatible

Monday, 23-september-2024
Your favorite plugins are now compatible with the latest version of 3ds Max.
3ds Max 2025.2 adds support for SVGs, new retopo options and more

3ds Max 2025.2 adds support for SVGs, new retopo options and more

Wednesday, 31-july-2024
See what's new in Autodesk's latest update
Welcome to the new ITOOSOFT

Welcome to the new ITOOSOFT

Thursday, 11-july-2024
ITOOSOFT reflects on its journey from the demo scenes of the mid nineties, to becoming a leading plugin developer for 3ds Max.
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