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SoA Academy Day#5
Friday, 03-october-2014
From Friday, 03-October-2014 to Saturday, 04-October-2014 in Venice. We came back to Venice to seal our “love story” with SoA. After the first year’s success, we wanted to go a step beyond and decided to base our presentation on a model of the Move Hotel, built exclusively for the occasion.
SoA Academy Day#6
Friday, 02-october-2015
From Friday, 02-October-2015 to Saturday, 03-October-2015 in Venice. So now what? That's the question we asked ourselves when we were invited to Venice for the third time. By now this event had become our annual keynote, and the bar had been set high. We didn’t want anything more or less than to deliver a great presentation, so after racking our brains, we decided to talk about our support service and how users send in the most unbelievable queries. To be honest, it was a blast.
FMX 2016
Wednesday, 27-april-2016
From Wednesday, 27-April-2016 to Wednesday, 27-April-2016 in Stutggart. FMX was our first event focused on VFX and Gaming to talk about Artist-Friendly Scattering and Parametric Modeling. We hoped we could convince the Maya guys that you can handle tons of geometry in Max. Or maybe it’s time for us to explore new horizons? Only the future will tell, but we like this Industry sector.