Windy Grass

Use Animation Forest parameters to create a windy grass field.

Conditions

  • info Forest Pack Pro 3.6, 3DS Max 9
play_arrow
play_arrow

Windy Grass

 

Steps Guide

  1. Open "grass.max" file
  2. Select "grass sample" object
  3. Apply Bend modifier: angle=0.5, dir=90, Y axis
  4. Second Bend: angle=8, dir=0, Z axis
  5. Animate Bend Direction: 0 at frame 0, 360 at frame 100
  6. Open Track View to edit Direction
  7. Use Cuve Editor to create an endless animation
  8. Unhide "Rectangle01" and "terrain" objects
  9. Create Forest object using "Rectangle01" as the area
  10. Geometry: width=700, height=300
  11. Use "grass sample" as a Custom Object
  12. Distribution: dense, 8000x8000, lock aspect ratio
  13. Set camera to "Camera01". Enable "Use on Custom Objects" checkbox
  14. Assign Surface to "terrain" object
  15. Random Scale: 100% to 120%
  16. Random Tint: 0% to 50%, default color range
  17. Display: viewport simplification level = 2
  18. Animation: "Random from Geometry", time offset=20, samples=4
  19. Render video
Discussion du didacticiel

Autres Tutoriels

Explorez d'autres tutoriels intéressants

Create climbing plants with ForestIvy for 3ds Max

Get up to speed with ForestIvy - ITOOSOFT's new climbing plants plugin that ships with ForestPack 9

How to quickly add fallen leaves to your 3ds Max scenes

Watch this tutorial to learn how to add fallen leaves to your 3ds max scene using presets. This library is compatible with V-Ray, Corona, and Arnold renderer.

expand_less