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All the vegetation was done from scratch in GrowFX. The rocks and natural features were photoscanned from nature, and the furniture was modelled in 3ds Max, Marvelous Designer and ZBrush. The carpets were done with iToosoft’s RailClone and the vegetation was scattered with Forest Pack, using the hand-painting tool. The daylight shots are lit with a V-Ray sun/sky system and the evening ones with a Peter Guthrie sky.
Bertrand Benoit